Unfortunately, although Microsoft has made some impressive steps forward with the X4, it’s taken a few back as well. And, of course, the X4 also throws in a few dashes of the bling and bright lights that status-conscious gamers expect. Microsoft SideWinder X4 gaming keyboard review If you have highly trained fine motor typing skills, then you won't have an issue but, for us, the main keys are just wrong - too cramped, to high. Much more notable, however, is that the X4 aims to solve one of the problems that can lead to premature death or annoyance in games: the game not recognizing all the keys you hit, when you hit them. Microsoft’s new SideWinder X4 ($59.95 list) keyboard, which is currently available for presale and will be shipping early next month, types well enough, with a feel snugly between the squishy and clicky extremes that seem to polarize gamers and typists alike. The red backlight really helps when typing in the dark, and you can even adjust it, since it has three levels of brightness, plus off. While the keys are low-profile, they are not completely flat, so they are very easy to get used to. Oh, they may need to send an occasional e-mail or IM, but it’s how the keys operate under fire, and what other sorts of features it has for keeping them out of harm’s way in the first place, that really matters most. Having used a Microsoft Internet Keyboard for 8 years, the sidewinder feels simply astounding. Though die-hard typists will expound endlessly on the subject of whether this keyboard is better than that keyboard, gamers are a different breedfor the most part, they don’t really care how a keyboard types.
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